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INTRODUCTION
I've been in the video game industry since 1996 and have successfully shipped multiple games on XBOX 360, Playstation 3, PSP, XBOX, PS2, PSone, and PC. I've also been interviewed on the web, gave a lecture at the XGDX on game art and design, worked in film, and had my artwork printed in several magazines.
My skill sets include modeling and animating in both Maya and 3D Studio Max. I have played roles both in the motion capture suit (performing martial arts moves) and out (cleaning up motion capture data). Leadership skills include working as a Senior Animator, Department Director of Graphic Design, and martial arts instructor.
During my career, I have also had the opportunity of co-directing an animated music video for Stan Bush and have been creating and directing the convention promo videos for Fun Publications (BotCon and GIJoeCon). And very recently, I had created a video for promoting a book for Dan Gilvezan (the voice of Bumblebee from the original Transformers TV series). I am a well rounded artist who is passionate about creating art, animation, and making games.
Click here to see more on my YouTube Channel
OBJECTIVE
Seeking a position as a 3D Artist/Animator
EDUCATION
Bachelor of Science, Graphic Design/Illustration, San Jose State University
1997
SKILLS
Software: Maya, 3D Studio Max, Motion Builder, Z-Brush, Motion Analysis Cortex, Adobe Photoshop,
Illustrator, Premiere, After Effects
SHIPPED
GAMES
• Lord of the Rings: War in the North - XBOX 360, PS3, PC
• Justice League Heroes - XBOX, PS2, PSP
• Crusaders of Might and Magic - PC
• Family Game Pack - PSone
• Godai: Elemental Force - PS2
• Groovy Bunch of Games - PC
• Superman: Man of Steel - XBOX
• Warriors of Might and Magic - PS2
EXPERIENCE
Snowblind Studios (WB Games), Kirkland, WA 05/05-11/11
Senior Artist/Animator
• Animated various hero, enemy, and NPC characters for Lord of the Rings: WITN
• Designed prototypes for elf fighting style for Lord of the Rings: WITN
• Setup motion capture sessions and performed martial arts for motion capture sessions for Lord of the Rings: WITN
• Developed aiming/firing system for Lord of the Rings: WITN
• Cleaned up and processed conversation animations for Lord of the Rings: WITN
• Modeled and textured several unlockable characters in Justice League Heroes
(most notably Batman Infiltration Suit, Batman Kingdom Come, Superman Kingdom Come,
Superman Kandor, Huntress)
• Animated over 75% of characters in Justice League Heroes including heroes, enemies, and bosses
(most notably Batman, Flash, Green Lantern, Martian Manhunter, Huntress, Superman Kandor,
Hawkgirl, Black Canary, Darkseid, Brainiac MK1 and MK2, White Martian Rangers)
• Created storyboard and initial cinematic for Justice League Heroes (used in WB teaser trailer)
• Oversaw all boss battle gameplay tuning and pacing for Justice League Heroes
• Animated both fantasy based and modern warfare type combat (XBOX 360 and PS3)
• Created facial rigs and cape/cloth tests
• Worked closely with programmers on tech for proper implementation of new desired features
• Modeled and textured weapons and characters
• Created tutorials and production workflow tips on internal Wiki
Inhance Digital Corporation, San Jose, CA 10/02-03/05
Contractor/3D Character Animator/2D and 3D Artist
• Modeled, textured, animated 3D assets, and drew storyboards for Boeing
accounts
• Animated various human characters (military and civilian types)
• Real time 3D assets for Boeing accounts
• Modeled, textured, animated and lit various Cisco accounts
• Real time 3D product rotation modeling and export for Cisco accounts
Circus
Freak Studios, Campbell, CA 4/02-7/02
Contractor/3D Cinematics Artist
• Animated characters for opening cinematics for Superman: Man of Steel
XBOX
• Created hi-poly model for opening cinematics
• Rough storyboard for in-game cinematics
The
3DO Company, Redwood City, CA 11/99-4/02
3D Animator/Artist, Level Artist
• Martial arts advisor and combat animations for "Godai: Elemental
Force" PS2
• Art and cinematics assistance for "Warriors of Might and Magic"
PS2
• Track, level modeler (patch modeling) for "Jacked" PS2
• Art Lead and character designer/modeler/texturer/animator. Created story
and
storyboard for "Army Men Battle Brats" PSone
• Concept and Art Direction for "Groovy Bunch and Games" PC
• Assisted with concept art for "Warriors of Might and Magic 2/Shifters"
PS2
• Assisted with layout design and art for "Family Game Pack"
PSone
• Art support for "Crusaders of Might
and Magic" PC
Atari
Games Corporation, Milpitas, CA 12/96-9/99
Creative Services Specialist/Artist
• Supervised art schedules for production between Milpitas and Chicago
offices
• Designed ads, posters, t-shirts, hats, and various giveaways for promotional
use
• Provided game player animation, martial arts consultation, and motion capture
for games "Gauntlet Legends" and "Tenth Degree"
• Provided feedback and voice for character (Ichiro)"Mace: the Dark
Age" Arcade/N64
• Supported projects with 2D/3D artwork, logos, animation, and concepts
• Demonstrated products/games for customers at various trade shows
Freelance
(self-employed), Santa Clara, CA 12/96-present
Clients: Play Station Magazine (PSM), SNK Corporation of America, Gamepro
Magazine, Fun Publications, Stan Bush
• Co-directed, modeled, and animated "Your Time" Transformers music video for Stan Bush
• Animated, wrote, and directed BotCon and GIJoeCon video promotions for Fun Publications
• 3D art assets for Gamepro Magazine
• Advertising and package design for SNK
• 2D and 3D rendered art (characters, maps, diagrams) for PSM
Silicon
Valley College, San Jose, CA 2/02-2/05
Director of Graphics/3D Instructor
• Oversaw and managed Graphics Department and Instructors
• Instructor for Maya and 3D Studio Max, simultaneously instructing Graphics and
Architecture courses
• Taught techniques for 2D illustration and 3D modeling, texture mapping,
animation and rigging
• Lectured on video game production techniques (pre-production to post-production)
• Modeled and animated character for New Student Orientation Video 2004
(video editing & voice)
• Collaborated with design team to design San Jose Campus Graphics website
• Content and design for internal Silicon Valley College San Jose commercial
• Additionally taught Portfolio, Drawing, Storyboarding, Photoshop, InDesign,
and Illustrator
Academy
of Art University, San Francisco, CA 01/04-12/04
Directed Study Advisor (off-campus)
• Provided feedback to students regarding graduate final projects
• Created milestones for "in progress" completion
• Assisted in storyboarding techniques for dramatic presentation
FILM and TV
• Actor/stuntman (Chinatown Gangster #3/SWAT) for movie "Firestorm Rising" www.imdb.com
• Actor/stuntman (SWAT Officer #5) for movie "Down Time" www.imdb.com
• Actor (Street Thug) for Sci-fi pilot episode of "The Enforcer"
• Actor/stuntman SWAT Officer for movie "Is It Worth It?" www.3gfilmsinc.com
WEB INTERVIEWS AND ARTICLES
• Randall on Justice League Heroes at E3 FanboyPlanet.com
• Randall on Justice League Heroes at E3 SciFi.com
• Randall on Justice League Heroes developer's interview GameVortex.com
• Randall on Justice League Heroes exclusive interview GameSpy.com
• Animation Magazine San Diego Comicon 2006 issue on Justice League Heroes View Article
• Article originally on www.about.com "Martial Arts and Video
Games" - J. Hom [mirror]
• Randall on IMDb www.imdb.com/name/nm1432943
• Randall on Transformers Wiki tfwiki.net/wiki/Randall_Ng
ART
IN PRINT & ACHIEVEMENTS
• Animated promo for book for Dan Gilvezan (voice of original Bumblebee from Transformers) 2011
• Teamed up with Street Fighter HD artist Long Vo to create new Transformers images for www.hiptic.com 2011
• Modeled, animated, and directed convention promo videos for both BotCon and GIJoeCon since 2009
• Teamed up with Stan Bush for the music video "Your Time" - Jan 2010 Stan Bush Music Video
• 3D film included on DVD collector's set "Transformers: Generation One" - July 2009 Transformers 25th
• 3D film Botcon 2009 Film Festival First Place Winner "Transformers: Generation One" - May 2009
• 3D renders and composite for PSM endpage "Valkyrie
Wilde on PSP" - April 2005
• Speaker/presenter on Game Art Production for XGDX 2004, Mtn View, CA
- www.xgdx.com 1 2
• Gamepro "Seeing Double" Nintendo DS - November 2004
• 3D renders for PSM article "Creating the Perfect Hero": "Solid
Snake" - June 2000
• 3D renders for PSM: "Valkyrie Wilde" - April 2000 & Ace Combat 3" - January 2000
• Logo designer for Atari Games/Midway's WaveNet Project - 1998
• Art featured in Brady Games' MACE: the Dark Age Strategy Guide 1998
• Designed cover of RePlay Magazine: Atari Games' 25th Anniversary - July
1997
• Designed Limited Edition Capcom Super Puzzle Fighter shirt design for
Golfland Ent. April 1996
ADDITIONAL
INFORMATION
Hobbies: Film making, martial arts, animation, drawing, and making video
games.
Trained in several martial arts (taught at SJSU 1994-1996)
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